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AROS (AROS Research Operating System) is an Open Source clone of AmigaOS3.1. Since December 2005 I'm involved in development.
Documentation: Autodocs for shared libraries and shell commands, Porting guide, German translation, some fixes here and there
Lua 5.1 ported, extension libraries for Gadtools (siamiga) and Zune (zulu) added
Snoopy, a simplified SnoopDos clone
DepthMenu, a Commodity which shows open windows and screens in a popup menu
Wanderer tools: WBstart (starter for sys:wbstartup), WBRename, WBNewDrawer
iconx, a tool which lets you start dos scripts from Wanderer
Zunified versions of Exchange and WiMP
Ports of some SDL games and tools like antiword, id3ren
Misc. improvements and bugfixes
Lua: shared extension libraries (currently siamiga and zulu are static); Lua functions as callback hooks (instead of message IDs); libraries for MUI classes like TextEditor, Toolbar; some wrappers for DOS functions
A template driven code generator. Main features are ReadArg and Tooltype parsing and metamake file generating. Other possibilities are private MUI class creating (like Chocolate Castle) and IFF file parsers.
Unification of the Preference editors; extending the related Zune classes with handling for default ReadArgs and Tooltypes, save with/without icon, export to file
Improve Wanderer: configurable menubar, title bar; switchable view mode (icon, table)
WBInfo: save current icon as default icon, disable/enable all tooltypes
A game engine for board, card and dice games as Zune class. Similar as GTKBoard with GGTL for AI.
A 2d game engine on top of the oop.library
A tool which translates Glade XML files into a Zune GUI.
A tool which creates Zune programs from a an input file (e.g. XML).
If you want to honour my work you can use the following button:
Paul J. Beel has done some nice interwiews with AROS celebrities in his Blog.